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Home > News > Renegade Developers Zero In On Apple iPhone OS

Renegade Developers Zero In On Apple iPhone OS

Source: Free Press Release
Published: September 15, 2007 Saturday
Mac developers are trying to make an end-run around Apple, and some estimate that there are more than 100 iPhone applications available today that run directly on the OS.
Officially, Apple wants third-party applications to run in the iPhone's Safari Web browser. Such applications would be built using Ajax and other Web 2.0 technologies, and would allow Apple to maintain tight control over the iPhone's operating system.

But having access to the innards of the OS provides the technology needed to build applications with far more capabilities than those running in a Web browser, so Mac developers -- many from the open source community -- are trying to make an end-run around Apple. Glen Aspeslagh, co-founder of Ecamm Network, which builds software for the Mac, estimates there are more than 100 iPhone applications, such as utilities and games, available today that run directly on the OS.

Among the first projects to pry open the gates since the iPhone was released June 29 was the Toolchain Project, whose members have built what essentially is a software development kit for the iPhone. The kit includes a compiler and the technology needed to run code on the iPhone OS.

But so-called "native" applications are not for mainstream consumers. "There's no easy way to get applications on the iPhone," Aspeslagh said. "You have to make changes to your iPhone, and that really freaks people out. It's a procedure that could turn your iPhone into a paperweight, if it's not done correctly."

Then there's the no-support posture of Apple. The company did not respond to requests for an interview, but Greg Joswiak, VP of iPod marketing, told the blog Gearlog that the company would neither forbid nor support native code on the iPhone or the new iPod Touch, which uses the same operating platform. What this means is that Apple won't purposely break third-party applications in software upgrades for the devices, but if that happens then tough luck.

Since there's little developers can do to change Apple's mind, they've chosen to work on the problem they can solve, which is making it easy to install, remove, and run iPhone applications. One of the most popular projects is PXL, which is pronounced "pixel." The technology uses the same concept as a "package manager" utility used on Linux systems, which is familiar to open-source developers.

Among the software developers heavily involved in the PXL project is Nullriver, a Canadian company that builds Mac OS X software. It's creations include Connect360, which makes it possible for Microsoft (MSFT)'s Xbox 360 videogame console to play music and display photos stored in Apple iTunes and iPhotos, respectively.

Author: Antone Gonsalves
Source: http://www.informationweek.com/

   
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