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PoserPhysics for Poser 7 CART LINK Mac Digital

The PoserPhysics Plug-in for Poser 7 creates animation simulations for Poser 7 scenes at the touch of a button - no programming or physics knowledge is required!



  • Downloads:9
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  • License:Shareware
  • Publisher:Smith Micro
  • System Requirements Mac OS X 10.4

Free Download ( 5.9MB )

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PoserPhysics for Poser 7 CART LINK Mac Digital

The PoserPhysics Plug-in for Poser 7 creates animation simulations for Poser 7 scenes at the touch of a button - no programming or physics knowledge is required!

Simply set up a scene with figures and props, click the "Run Simulation" button, and your scene will be animated. As the simulation runs, it stores the prop and figure positions as keyframes in the Animation Palette, so you can play the simulation back in real-time, or render the simulation as a movie.

PoserPhysics enables gravity, joints and collisions to be applied to the elements in your Poser scene. Using the ODE physics engine as the basis for animating of your scene, PoserPhysics provides rigid body and ragdoll simulations. More advanced users may wish to create additional behavior, such as joints and motors, which can be accessed through the PoserPhysics Python API, which does require some coding skills.

Apply Physics to Any Prop or Figure
Any figure or prop can be used in the PoserPhysics simulation. The way they are used depends on the type of prop or figure:

  • Poser Props/Primitives - Box and ball props can be moveable in the physics simulation. In addition, PoserPhysics adds a Capsule primitive, and any prop that are not Balls (spheres), Boxes, or Capsules can have their simulation shape specified (as box, spherical or capsule) prior to the simulation, so that their collision shape is known. Large scenery figures are stationary in the scene, providing an environment for other objects to bounce off.
  • Poser Figures - Poser human figures can be automatically simulated as "ragdolls", and given Bounce and Density characteristics to generate accurate simulations. Poser 7 human figures are fully supported, as well as some animals and third party figures.
  • Poser Clothing and Hair - Both props parented to a figure (hair, shoes, hats, weapons), and other figures conformed to afigure (clothing, hair, etc) will follow the figure through the animation, which gives you the ability to run the PoserPhysics simulation, and then run dynamic hair and cloth simulations to be included in your animation.


Generate Fast and Accurate Simulations!
PoserPhysics works quickly to generate accurate, realistic animation simulations. A single sphere in a scene will generate 100 frames of simulation in 1 to 2 seconds. Adding a human figure to the scene will generate approximately 1 frame per second. For example, a scene with 5 CasualJessis and 5 CasualJames, all with ragdoll simulation, falling on top of each other, takes approximately four minutes to create 50 animation frames.

Free Download ( Evaluation | 5.9MB )

Buy Now ( Full version | $49.99 )

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Free Download PoserPhysics for Poser 7 CART LINK Mac Digital

Free Download ( Evaluation | 5.9MB )

Buy Now ( Full version | $49.99 )