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Gamer's Internet Tunnel

Gamer s Internet Tunnel It is a free tool to link LANs together over the Internet for network gameplay.



  • Downloads:126
  • Last update:Aug 14, 2009
  • Version:0.99 Beta 4
  • License:Freeware
  • Publisher:Morpheus Software
  • System Requirements Windows All

Free Download ( 865 KB )

Gamer's Internet Tunnel

It is a free tool to link LANs together over the Internet for network gameplay.
GIT is a utility to link two or more LANs together for network gameplay by tunneling packets over the internet via UDP, TCP, or even through a socks proxy.

It is very configurable, allowing only certain frame types, IPX packet types,
IPv4 protocols, IPX socket destinations, or TCP/UDP ports to be forwarded.

Unlike many other tunnel programs that send all packets over the internet, GIT is very friendly to low-bandwidth users, by not forwarding NetBIOS or other unneeded sockets by default.

It can also be used to bridge many configurations of IPX or IPv4 packets and frames from once point to another. Formerlly known as the Gamer's IPX tunnel, GIT now tunnels TCP and UDP ports as well, in order to work with modern games.

New in GIT v0.99 is the configuration wizard, which allows you to answer a few questions to easily set up GIT for a particular program.

.git files can be run and will start GIT or talk to an existing GIT to display
the wizard pages needed for that script.

Please note that the Auto Configure button for the scripts will re-use all of
the saved settings from the last time you ran that script, so if your IP address
or any remote IP addresses have changed, you will need to run through the wizard again instead of using the Auto Configure button.

See the file "Wizard Scripts.txt" for information on creating your own scripts.
There is also a Save Profile option that will save all your current settings to
a wizard script that you can easily restore using the wizard later.

The host list can be stored as-in or the profile can create a textbox that will prompt to edit the host list when you run the profile script.

GIT puts your ethernet adaptor into promiscuous mode in order to sniff all
ethernet packets and analyze which ones are part of your network game traffic.

GIT then sends these packets to another instance of GIT running on the
opposite LAN, which will receive the packet and broadcast it onto that LAN
as if the two were physically connected.

Only one computer in each LAN needs to be running GIT for the entire LANs to be linked together.

Requirements:

  • WinPcap 4.1 Beta 4


    What's New in This Release:

  • Don't Send Unicast - This replaces the old option named "Only if broadcast" but is only enforced on the sending side of the tunnel. Previously the option could reject packets on the receiving end of the GIT tunnel as well, but this is no longer the case.
  • Don't Send Broadcast - This option compliments the previous option, and when combined with the previous option replaces the old option named "Receive only". This option is useful on a switched network with 2 or more copies of GIT running where GIT is forwarding unicast packets. Check this option on all but 1 copy of GIT in order to prevent duplicate forwarding of broadcast packets from the same network.
  • Don't Send Routable - This option prevents any packets that should be routable over the internet from being tunneled. The only non-routable addresses that will still be tunneled are 192.168.x.x, 172.16-31.x.x, 10.x.x.x, and 169.254.x.x
  • Also Match Source Port - This option allows the TCP/UDP port lists to forward packets if the s...

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