WW2 total - the first grand strategy game about World War 2, which is realized completely in 3D !
Up to 8 players have control of the armed forces of Germany, Japan, Italy, Axis-Minor (Slovakia, Hungary and others) or the British with Allies (France, Poland and others), United States, Sovjet Union and China.
At the beginning of World War 2 in Europe in autumn 1942 the player takes over command of the divisions, air units and fleets as well as control of armament, research and politics.
A large 3d World Map is the scene of the gigantic struggle to rule the world.
In simultaneous turns (all players give their orders at the same time their instructions and get a detailed report about battles and events of the previous turn) WW2 total is playable in the single player mode against the AI.
Over 200 different 3d land, sea and air units are at the disposal of the players, which can be upgraded to more modern units by research.
Game Features
Full-length scenario with start in the autumn of 1939 (beginning of war in Europe with the German attack on Poland).
Eight playable nations (Germany, Japan, Italy, Axis-Minors, Great Britain with Allies, U.S.A., Sovjet Union, China).
Over 320 provinces on the 3d world map
More than 200 different 3d units (infantry, tank, artillery, hunter, bomber, aircraft carrier, battle ships, cruiser, destroyer, submarines, cargo ships)
Each unit has over 20 attributes (for production, movement, combat) and is represented by a individual 3d model.
Rules cover offensive options, combat missions, movements, production and research.
Adaptive and adaptable AI for all vacant states.
Realistic battle simulations.
Strategic bombing attacks, air support, submarine warfare and more.
Research of improved units with their own 3d models and data.
Planed arms production, since only a few new units can be built fast.
Political rules, which include alliances and declarations of war. In this way, every single game can have a completely unique situation.
Game data
Complexity: Moderate
Field of play: Grand Strategy
Age: World War II
Theatre: World
Units: Divisions, Air Fleets, Task Forces
Turn Play: simultaneous turn based
Players: 1 - 8
AI: Yes, adaptive and adaptable for any side
Hot Seat: up to 8 players with a single pc
Access to the Community area (with support and forums) and free updates or upgrades.
Strategic gameplay
(for enlargement please click on the pictures:)
The Eastern front in the summer 1942.
The Axis troops are ready for the summer offensive toward the Caucasus and Stalingrad.
However the Red Army waits particularly around the capital Moscow.
The Soviet defenders of Leningrad.
The situation in the eastern Mediterranean in the summer of 1942.
North Africa before Rommels offensive toward Egypt and El Alamein.
But urgently necessary supplys for the British 8.Army is on the way around the cape of South Africa.
The allieds main arms production centers in North America with the US Atlantic fleet.
In the meantime the first troops and airplanes in England are ready for there attacks on occupied Western Europe and Germany.
But also on the other side of the channel the 'Fortress Europe' is still well guarded.
Menu
Starting menu for the orders of the next turn for the player of the German Reich. On the top right the selected unit with selection groups and the most important data.
Menu for offensive planning for the player of the Soviet Union. On the top left the global general map, on the bottom left the active buttons.
Platforms supported: Windows 2000, Windows XP, Windows Vista
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