CoreAVC 1.9.5.0
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Updated: 2009-12-03 13:04:56 | windows | shareware | 1 MB | Downloads: 244
“CoreAVC is a H.264 video codec created by CoreCodec. ” |
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A simple run-length encoding ocmpression scheme that can be used in CoreAVC
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Description for CoreAVC
The CoreCodec CoreAVC High Definition H.264 video codec is based on the MPEG-4 Part 10 standard and is the video codec used in AVCHD, Blu-Ray and in HD-DVD. H.264 is the next-generation standard for video, and CoreAVC™ is being recognized as being the world's fastest H.264 software video decoder.
The efficiency of CoreAVC in 'software' is often compared to be faster than other solutions that try to rely on 'hardware' to increase playback performance of H.264 video.
CoreAVC H.264 Video Codec - Version 1.9.5.0 (20090316)
- Add: NVIDIA CUDA accelerated decoding for interlaced streams (MBAFF and PAFF)
- Add: Input stream colorspace override options
- Fix: CUDA matrix handling and DPB management improvements
- Fix: SEI messages were sometimes discarded
- Fix: Seeking problems with Canon HF100 streams
- Fix: Use faster asynchronous memory transfers between CPU<->GPU for CUDA
Recommended Hardware Configurations for proper CoreAVC™ Playback
The CoreAVC™ H.264 Video decoder for windows directshow has the following 'recommended' hardware configurations below: Noting that the recommendations listed are measured for full screen video playback and a more powerful system will deliver the best playback experience. But because of how efficient CoreAVC is, you may find that what it takes to perform at these levels can be achieved just as well on a slower PC too.
CoreAVC™ for Windows
CPU - 800 MHz or faster Intel Pentium class or equivalent AMD processor
RAM - At least 256MB of RAM
OS - Windows 98, 2000, XP, Vista
480p video at 24 frames per second
CPU - 1.4 GHz or faster Intel Pentium 4 or equivalent AMD processor
RAM - At least 256MB of RAM- 64MB or greater video card
OS - Windows 98, 2000, XP, Vista
720p video at 24-30 frames per second
CPU - 2.2 GHz or faster Intel Pentium 4 or equivalent AMD processor
RAM - At least 512MB of RAM
GPU - 128MB or greater video card
OS - Windows 98, 2000, XP, Vista
1080p video at 24-30 frames per second
CPU - 2.8 GHz or faster Intel Pentium 4 or equivalent AMD processor
RAM - At least 1GB of RAM
GPU - 256MB or greater video card
OS - Windows 98, 2000, XP, Vista
GPU Requirements for NVIDIA CUDA:
NVIDIA GeForce GTX 260/280/290/295, 9800, 9600, 9500, 8800 GT, 8800 GTS 512, 8700, 8600, 8500, 8400, Tesla S1070/C1060, Quadro FX 3700, Quadro FX 3600M, Quadro FX 1700/FX 570/ NVS 320M/FX 1600M/FX 570M/FX 370/NVS 290/NVS 140M/NVS 135M/FX 360M/NVS 130M and higher.
Input Formats
This setting controls which DirectShow Media Types the decoder accepts on input. Uncheck only if you are troubleshooting problems with CoreAVC incorrectly decoding some variant of H.264, or want to use another decoder for it.
- avc1 / AVC1: Accept streams with avc1 / AVC1 FourCCs.
- h264 / H264: Accept streams with h264 / H264 FourCCs.
- x264 / X264: Accept streams with x264 / X264 FourCCs.
- VSSH: Accept streams with VSSH FourCC.
- Mainconcept H.264 - Accept H.264 streams from the Mainconcept splitter.
- ArcSoft H.264 - Accept H.264 streams from the ArcSoft splitter.
Output Formats
This setting determines the preferred output color space. The decoder tries each enabled format in order from top to bottom until it is accepted by the Video Renderer filter.
- YV12: YUV 4:2:0 planar format.
- I420: YUV 4:2:0 planar format with chroma planes in reverse order.
- YUY2: YUV 4:2:2 packed format.
- UYVY: YUV 4:2:2 packed format with different sample ordering.
- RGB24: 8 bits per channel RGB format.
- RGB32: 8 bits per channel RGB format with an extra padding byte.
- RGB16: RGB format with 6 bits per green sample and 5 bits each for red and blue samples.
- RGB15: 5 bits per channel RGB format.
- Up Arrow: Increases the priority of the selected format by moving it towards to the top.
- Down Arrow: Decreases the priority of the selected format by moving it towards the bottom.
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